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His claim that the book is the only resource on drum programming you will ever need is not too far from the truth. It helped me get over my fear and whatever else it was that stopped me from getting started. Once you have mastered the programming part, Chris then talks about quantization and humanizing your tracks and even includes bonus chapters on odd time signatures, and mixing tips.Īll in all, I can really recommend the purchase of #HitIt if you are keen to dabble in creating your own drum tracks. Of course there is a whole section on Metal, including: Locking-in with palm muting Double Bass drum beats Blast beats and various Metal fills. Moving on to Rock, he then goes on to look at: Snare drum Comping Ghost notes Advanced fills Triplet fills and Ending fills. Starting with Pop he goes on to cover: Building the beat Hi-hat barking Tom beats Sidestick Half-time feel The Ride cymbal Bass drum variations Pop fills and Crash cymbals. The way his book works you create your first track as above, then Chris helps you build up your beats, step by step, genre by genre. Once you have created your first simple track, it’s time to go back to the book, #HitIt – The Ultimate Guide To Programming Drums (nice title Chris), to get beyond that first kick-snare-kick-snare pattern.
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I’m confident you will become an addict.Īlthough I use Reaper here, the steps would work whichever DAW you are using, the principles are universal, you just might have to do a bit of searching to find the equivalent commands if you are using Cubase, Pro Tools, Logic, Mixcraft or something else.
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Plenty of time to have a go at this beat making lark for free and see if it’s for you. Reaper is great if you are just starting out because you get a FREE 60-day evaluation of the software.
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This video shows you step-by-step how to program your very first drum track in Reaper Software.

Now if you are not sure how to exactly go about setting up your DAW – and Chris does go into this in his book – I have put together a quick tutorial video above so you can see how I went about it. He really helps to build your confidence. His guide is great for someone like me because Chris has a good clear understanding of how to program drums from the perspective of a non-drummer or a complete newcomer.
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Plus nothing like a bit of cross-fertilization of genres and ideas to create something unique to you. So whatever style you are into, you should be able to create your own drum tracks to suit with his help. Chris is a guitarist who found himself in need of creating his own drum tracks to accompany himself, and over the years he has become a complete expert in this area.Īlthough he comes musically from a Death Metal background (nobody’s perfect…) he has experimented with all genres and covers many of them in his book. In the first instance I went right up to the part where he shows you how to set up your DAW (Desktop Audio Workstation or recording software) for drum programming. So how did I do it? First off, I read the opening sections of Chris’s book, where he covers all the different kinds of drums in a typical kit. If I can learn how to play virtual drums then so can you.
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If you are interested, it is available for immediate download as an eBook, or if you prefer to have a hard copy next to you, it is available in paperback too. Chris’s book takes you step-by-step through the process from beginner to advanced. Once you have your first basic track, then you can quickly move on to more complex rhythms and fills having mastered the basics.


So much in fact that I decided to put together a step-by-step tutorial of exactly how I did it so that you can too. I learned a lot in a short space of time, and really enjoyed the process too. I finally rolled up my sleeves and created my first drum track. Then I came across Chris Nothdurfter, who’s written a complete book on the subject of drum programming, and I decided once and for all the time had come to get over myself and get on with it. So I have been skirting around the idea of going anywhere beyond the drum loop libraries.
